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Braum

How to play Braum — Wild Rift guide, combos & tips

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How to play Braum — Wild Rift guide, combos & tips

Braum, the Heart of the Freljord, is Wild Rift's premier peel-and-setup Tank — a Support who deals almost no damage himself but turns every trade into a potential stun through his passive, Concussive Blows. His identity is built entirely around soaking damage and protecting his team: Unbreakable blocks incoming hits and projectiles, Stand Behind Me repositions him to shield an ally, and Glacial Fissure turns a grouped enemy team into knocked-up, slowed targets for his carries to clean up. He's less about winning lane 1v1 and more about making every other lane and teamfight safer for the people around him.

Strengths

  • Best-in-class peel for his ADC — Unbreakable intercepts projectiles and blocks the first frontal hit outright, then cuts all incoming damage by 35% for its duration, single-handedly answering burst combos and dive attempts.
  • Passive rewards coordinated aggression: enough autoattacks from Braum and an ally stack Concussive Blows to four marks, stunning the target for over a second and turning short trades into kills.
  • Glacial Fissure is a teamfight-defining ultimate that knocks up and slows an entire clustered enemy line, creating a free window for his team to burst down priority targets.
  • Scales into a near-unkillable frontline presence with Warmog's Armor and resistance items, letting him engage and re-engage fights that would delete a squishier tank.

Weaknesses

  • Deals almost no damage of his own — without allies following up his stacks or his fissure's knock-up, he can't punish or finish anyone by himself.
  • Concussive Blows needs melee-range autoattacks to build, so ranged poke Supports like Zyra or Sona can whittle him down before he ever gets close enough to stack a mark.
  • Stand Behind Me has a noticeable wind-up before the leap lands, so a well-timed slow, root or peel can strand him mid-jump or stop him from reaching his target at all.
  • His entire defensive kit hinges on raising Unbreakable in time — a silence, stun or burst that lands before he can shield removes his best answer to incoming damage.

Combos

Skill order: Q > E > W

Early game

Lead trades with Winter's Bite to slow and mark the enemy laner, then follow with an autoattack to push Concussive Blows toward its stun — pair this with your ADC's damage to threaten a real all-in once the mark count gets close to four. Use Unbreakable to shrug off poke or eat an opponent's biggest hit rather than holding it back defensively, and prioritize keeping your ADC safe and on tempo over chasing kills yourself.

Mid & late game — teamfighting

By the mid-game your role splits between initiating and peeling depending on how the fight starts: lead with Glacial Fissure into a grouped enemy team to knock up and slow their front line, ideally catching a priority carry in the blast, then follow in with Winter's Bite to punish anyone trying to walk away. When you're not the one engaging, hold Stand Behind Me and Unbreakable for whichever ally is being dove or focused, shielding them and buying time for your team to turn the fight around. Stay glued to the frontline near your own damage dealers rather than diving alone — you're the wall your team fights behind, not a solo threat.

Pro tips