WR China Meta
WR China Meta
Aatrox

Who to play with Aatrox — best team synergies

亚托克斯

The champions Aatrox works best alongside on the Wild Rift China server, lane by lane, with the reason each pairing works.

Best Jungle partners for Aatrox

Aatrox + Jarvan IV Best pairing

Your only way in is Umbral Dash (E), and it is very short: Cataclysm (R) locks you and the target inside the same ring, where nobody walks in to save him and he never steps out of The Darkin Blade (Q)'s tip.

Aatrox + Rammus Best pairing

Your stated weakness is getting kited: Frenzying Taunt (E) forces the enemy carry to stand there hitting Rammus, who cannot kill anyone alone. You land all three swings and the empowered Deathbringer Stance (P) autos instead.

Aatrox + Warwick Strong

Infinite Duress (R) is a point-and-click suppress nobody dodges: a full second where The Darkin Blade (Q)'s sweetspot cannot miss. Blood Hunt (W) also tells you where the champion worth hunting is standing.

Aatrox + Amumu Strong

Curse of the Sad Mummy (R) is a 1.5-second area stun, and that is all you need: pop World Ender (R) and grind down a group that cannot move. Amumu has no damage to close a fight with - you do.

Aatrox + Nunu & Willump Strong

Two different ways to stop a runner: Biggest Snowball Ever! (W) knocks up the front line and Absolute Zero (R) buries everyone in a heavy slow. With a dash as short as Umbral Dash (E), that is how you reach melee range.

Aatrox + Kindred Situational

This is for when you dive first and already know you will get focused: inside Lamb's Respite (R) nobody can die for three seconds, and Umbral Dash (E)'s omnivamp - 24% while World Ender (R) is up - heals you back on its own.

Best Mid partners for Aatrox

Aatrox + Galio Best pairing

Your own card says it: healing does not save you from burst. Hero's Entrance (R) comes in from half a map away right on top of you, shields you the instant the damage arrives and knocks up everyone who just jumped you.

Aatrox + Yasuo Best pairing

Last Breath (R) can only be cast on airborne targets, and the tip of The Darkin Blade (Q) knocks up: you hand him one on every swing. In exchange, Wind Wall (W) stops the ranged poke that is the one thing keeping you out of range.

Aatrox + Lissandra Strong

Ring of Frost (W) roots and Frozen Tomb (R) stuns on top of it: close to three seconds of a target standing still, which is exactly the time for Infernal Chains (W), all three swings and one empowered Deathbringer Stance (P) hit.

Aatrox + Orianna Strong

Command: Protect (E) attached to you is a shield and resistances while you dive, and it carries the Ball into their team: Command: Shockwave (R) then goes off from your body and pulls the people you were chasing into one spot.

Aatrox + Swain Strong

Vision of Empire (W) deals 50% bonus damage to anything already locked down, and the knock-up from The Darkin Blade (Q)'s tip is what switches it on. Swain is also the second frontline body your card admits you never provide.

Best Bot (ADC) partners for Aatrox

Aatrox + Ashe Best pairing

Frost Shot (P) slows on every single hit and Enchanted Crystal Arrow (R) stuns from off-screen: for a champion whose only dash is Umbral Dash (E), a partner who keeps everyone slowed is literally how you get into melee range.

Aatrox + Kalista Best pairing

If she bonds with you as her Oathsworn at the start of the match, Fate's Call (R) catapults you into their team with an area knock-up on landing: it is the engage you lack, and it sets up The Darkin Blade (Q)'s tip on the whole group.

Aatrox + Jhin Strong

Deadly Flourish (W) turns into a real root on anyone who has just taken damage from an ally: you tag them from range with Infernal Chains (W) and he pins them. Curtain Call (R) then slows anyone trying to leave by 80%.

Aatrox + Varus Strong

Chain of Corruption (R) roots from across the screen and spreads to whoever stands nearby: a group that cannot walk is the only one where all three swings land in full, and Blighted Quiver (W) adds the magic damage you lack.

Aatrox + Yunara Strong

Arc of Judgment (W) is a near-total slow that keeps pulsing: whoever ends up inside it never gets back to safe range, and that is exactly the mobile opponent your card says keeps you at arm's length all game.

Best Support partners for Aatrox

Aatrox + Leona Best pairing

Zenith Blade (E) roots and drags her in, Shield of Daybreak (Q) stuns for a second, Solar Flare (R) extends the chain: the longest lockdown in the game, on the carry you actually want, and Sunlight (P) detonates on every hit you add.

Aatrox + Braum Strong

Concussive Blows (P) stuns at the fourth mark and allied basic attacks stack it too: since Umbral Dash (E) resets your attack timer every time you dash, two or three autos inside your combo are enough to set it off.

Aatrox + Thresh Strong

Dark Passage (W) is the long dash you will never have: the lantern throws you in at full health, or pulls you out when World Ender (R) expires and you are left exposed. Death Sentence (Q) drags a runner into melee for you.

Aatrox + Morgana Strong

Dark Binding (Q) is a two-second root, which is your full combo handed over. And Black Shield (E) on you eats the crowd control they use to stop you mid-dive, the most common way your engage dies before it starts.

Aatrox + Rakan Strong

Grand Entrance (W) knocks up and The Quickness (R) charms the same targets: nearly two seconds of chained crowd control, enough for three swings. And Battle Dance (E) brings him in with you to shield you instead of leaving you alone.

Aatrox + Lulu Situational

Take her against teams that burn you down before your healing matters: Whimsy (W) polymorphs the assassin who just jumped you and Rampant Growth (R) hands you bonus max health at the worst moment. Against slow comps you need her less.