WR China Meta
WR China Meta
Ahri

Who to play with Ahri — best team synergies

阿狸

The champions Ahri works best alongside on the Wild Rift China server, lane by lane, with the reason each pairing works.

Best Top partners for Ahri

Ahri + Malphite Best pairing

Unstoppable Force (R) piles them into a single spot, so Orb of Deception (Q) pierces the whole line going out and coming back and Fox-Fire (W) cleans up. He is also the frontline your page says you do not have.

Ahri + Shen Strong

Your page names Zed and Fizz as the divers who reach you before your cooldowns come back: the long-range Shadow Dash (E) taunt pins them on top of you, and Stand United (R) drops a shield on you from across the map.

Ahri + Ornn Strong

His Searing Charge (E) slam into terrain opens a window where you do not even need Charm (E): you dump Orb of Deception (Q) and Fox-Fire (W) on a target already pinned, and his page says he depends on exactly that follow-up.

Ahri + K'Sante Strong

All Out (R) roots the enemy carry and knocks them away from their team: alone, held still, inside your range. Footwork (E) then dashes to you and shares his shield, which is the peel your page says nobody gets from you.

Ahri + Gnar Situational

Worth it where terrain is close by: GNAR! (R) into a wall turns into a group stun and Wallop (W) adds another 1.25 seconds, with everyone lined up for Orb of Deception (Q). In open ground it is worth far less.

Best Jungle partners for Ahri

Ahri + Amumu Best pairing

Cursed Touch (P) makes every point of magic damage they take carry bonus true damage with it, and your kit is magic from start to finish, so it amplifies all of it. Curse of the Sad Mummy (R) stuns 1.5 seconds, so Charm (E) stays banked.

Ahri + Warwick Best pairing

Charm (E) holds for 1.4 seconds and Infinite Duress (R) adds a one-second suppress right after, and nobody escapes that chain. Below 35% health Blood Hunt (W) bonuses surge to 150%, which is exactly where your burst leaves people.

Ahri + Rammus Strong

Frenzying Taunt (E) nails the enemy carry in place, and his page says the team's damage has to do the rest: that damage is you, dumping a full combo on someone who cannot even turn around. He is also the frontline you lack.

Ahri + Xin Zhao Strong

Your page says that with no shield and no peel, getting reached is usually fatal: Crescent Guard (R) knocks back everyone except his marked target and blocks ranged damage, peeling the assassin off you the moment he jumps.

Ahri + Vi Strong

Cease and Desist (R) is unstoppable and point-and-click: the enemy carry can neither dodge it nor be peeled off, and stays put for your whole combo. Her page says that ultimate just gets her killed without damage behind it.

Best Bot (ADC) partners for Ahri

Ahri + Ashe Best pairing

Your stated problem is that Charm (E) gets sidestepped: Frost Shot (P) slows with every single hit, and a slowed target can no longer dodge it. Enchanted Crystal Arrow (R) opens from off-screen and you follow in with Spirit Rush (R).

Ahri + Samira Strong

Her page says she is a mediocre carry unless she reaches point-blank range: Charm (E) walks the target toward you both, so Wild Rush (E) gets in for free and her Daredevil Impulse (P) Style grade climbs while they cannot react for 1.4 seconds.

Ahri + Ezreal Strong

You bring no peel to anyone, so you want a carry who saves himself: Arcane Shift (E) is his exit. In return Charm (E) pins the target, so Mystic Shot (Q) and the slow-travelling Trueshot Barrage (R) simply cannot miss.

Ahri + Jhin Strong

Deadly Flourish (W) roots anyone an ally has just damaged, and a single pass of Orb of Deception (Q) is enough to arm it. Curtain Call (R) then executes from off-screen a target Charm (E) is holding still for 1.4 seconds.

Ahri + Xayah Situational

Worth it when the real problem is that nobody peels for anybody: Featherstorm (R) makes her untargetable on her own, so she never needs the protection you cannot give. On a charmed target Bladecaller (E) lands all three feathers.

Best Support partners for Ahri

Ahri + Morgana Best pairing

Black Shield (E) eats the crowd control that kills you when you get caught with cooldowns down, and Dark Binding (Q) roots for two seconds: longer than Charm (E), and enough for Orb of Deception (Q), Fox-Fire (W) and autos.

Ahri + Leona Strong

The Zenith Blade (E) root into a one-second Shield of Daybreak (Q) stun holds the target without you spending Charm (E) at all. Her page says that if nobody punishes the window she opens, the whole engage is wasted.

Ahri + Karma Strong

Spirit Rush (R) is your only escape and you have nothing when it is down: a Mantra (P) empowered Inspire (E) gives you a shield and movement speed exactly there, while Focused Resolve (W) roots the target you then dive.

Ahri + Nami Strong

Aqua Prison (Q) and Tidal Wave (R) chain two knock-ups back to back, so Charm (E) cannot be sidestepped on a target that is already locked, and Ebb and Flow (W) keeps you alive in the skirmishes your page says you lose.

Ahri + Zilean Situational

It answers the exact thing your page calls fatal, getting caught with cooldowns down: Chronoshift (R) rewinds your death and puts you back on your feet three seconds later. Most valuable against a Zed-style assassin.