WR China Meta
WR China Meta
Brand

Who to play with Brand — best team synergies

布兰德

The champions Brand works best alongside on the Wild Rift China server, lane by lane, with the reason each pairing works.

Best Top partners for Brand

Brand + Malphite Best pairing

Unstoppable Force (R) knocks the whole team up in one spot: that is the pile Pyroclasm (R) bounces through, and while they are airborne the Pillar of Flame (W) cast delay stops being the flaw your page calls it.

Brand + Ornn Strong

Brittle from Bellows Breath (W) adds 30% to the crowd control that follows, so the Sear (Q) stun goes from 1.75 seconds to over two, and Call of the Forge God (R) knocks up half their team into a single pile for Pyroclasm (R).

Brand + Shen Strong

Your page says anything that closes the gap punishes you before you react: Shadow Dash (E) taunts the diver and leaves him standing still with a Blaze (P) stack on him, while Stand United (R) shields you from across the map.

Brand + Singed Strong

Fling (E) and Mega Adhesive (W) pin down the diver who reached you, which is the only way someone with no dash and no shield gets out of trouble. On a stuck target Sear (Q) cannot miss and the stun is guaranteed.

Brand + Gnar Situational

Worth it where terrain is close by: GNAR! (R) does not just stun them, it moves them all into the same spot, which is the setup Pyroclasm (R) demands before it is worth casting. In open ground it is half a stun and no pile.

Best Jungle partners for Brand

Brand + Amumu Best pairing

Cursed Touch (P) makes every point of magic damage they take carry true damage with it, and you are magic from the first Blaze (P) tick to the last bounce. Curse of the Sad Mummy (R) stuns them all for 1.5 seconds, grouped: Pyroclasm (R) served.

Brand + Nunu & Willump Strong

Biggest Snowball Ever! (W) knocks the group up and Absolute Zero (R) keeps it slowed right there: nobody escapes the Pillar of Flame (W) delay and Pyroclasm (R) always finds the next target a step away from the last.

Brand + Rammus Strong

Soaring Slam (R) lands in the middle of their backline and leaves a slow zone catching as many of them as it can, so the pile stays inside Conflagration (E), while Frenzying Taunt (E) guarantees the Sear (Q) stun on whoever you want.

Brand + Jarvan IV Strong

Cataclysm (R) throws a wall around whoever is inside: they cannot scatter, and Pillar of Flame (W) covers the whole ring so the cast delay costs you nothing. If two of them end up in the arena, Pyroclasm (R) bounces.

Brand + Xin Zhao Strong

You are as fragile as mages get and you stand at the very back alone: Crescent Guard (R) knocks back everyone except his marked target and blocks ranged damage, clearing your backline the instant they jump you.

Brand + Fiddlesticks Situational

Worth it when the enemy does not rush magic resist, since you are two pure mages: Crowstorm (R) lands on a pile that is already burning and Terrify (Q) deals 200% more on anyone already feared. Against a spread-out team, no.

Best Bot (ADC) partners for Brand

Brand + Varus Best pairing

Chain of Corruption (R) roots a group and chains outward to whoever stands close: the pile stays frozen for as long as Pillar of Flame (W), Conflagration (E) and the Pyroclasm (R) bounces need. It makes your ultimate automatic.

Brand + Miss Fortune Strong

Bullet Time (R) and Pyroclasm (R) ask for the same thing, a clumped and locked-down enemy team, so when the window opens you both cash in on it, and the Double Up (Q) bounce leaves that target taking 6% more damage.

Brand + Ashe Strong

Your page says an alert opponent steps out of the Pillar of Flame (W) zone during its delay: slowed by Frost Shot (P) on every hit, they cannot. Enchanted Crystal Arrow (R) opens the Sear (Q) window from off-screen.

Brand + Jhin Strong

Deadly Flourish (W) roots anyone an ally has just damaged, so a single Pillar of Flame (W) is enough to arm it: the root hands you a stationary target that Sear (Q) simply cannot miss.

Brand + Ezreal Situational

Worth it against dive comps, since you peel for nobody and he gets himself out with Arcane Shift (E). In return the 1.75-second Sear (Q) stun is all the time Trueshot Barrage (R) needs to travel.

Best Support partners for Brand

Brand + Sona Best pairing

Crescendo (R) stuns the first target it touches and slows everyone else in the wave, leaving them piled and slowed, which is the exact condition where Pyroclasm (R) chains Blaze (P) detonations from one body to the next.

Brand + Rell Best pairing

Magnet Storm (R) yanks several enemies out of position and pulls them into a single point: it manufactures on demand the cluster your page tells you to wait for. Ferromancy: Crash Down (W) is the knock-up that opens the window.

Brand + Thresh Strong

The Box (R) is a cage that slows by 99%: nobody runs out of the fire, and anyone who breaks a wall is still inside Conflagration (E) range. Death Sentence (Q) hands you a target held still for Sear (Q).

Brand + Braum Strong

Glacial Fissure (R) knocks up an entire line of enemies and leaves them queued up, which is gold for Pyroclasm (R), while Unbreakable (E) is the only thing that ever really stands between you and the dive your page says kills you.

Brand + Leona Strong

Solar Flare (R) stuns whoever it lands on and slows the rest of the group: two or three enemies stuck close together is exactly the count Pyroclasm (R) wants. Earlier than that, Zenith Blade (E) roots a target for Sear (Q).

Brand + Alistar Situational

You want him when they collapse on you: Pulverize (Q) knocks up whoever reached your face and Headbutt (W) shoves them back out. On offence he does little for you, since after the knock-up his kit is all single-target.